
As you can see by comparing this image to the previous one, the noise in the dark areas is pretty much diminished. Electric Sheep uses the same technique, of course, as does the flam3 library. One thing I'd like to figure out is if I can get flam3 to generate this particular fractal, which isn't all that complicated but just involves 2 rules which happen to combine affine transformations in cartesian and polar space.
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